![]() ![]() In the single player mode, you fight android doppelgangers of the Justice League one by one, in the end discovering it was all a Darkseid plot. In JLTF, there’s no such attention to detail, so you may get bored quickly.Īnd the storyline is pretty bad. The nice thing about Street Fighter is most characters play differently, and something like Ryu’s fireball will throw differently from Dhalsim’s Yoga Fire, etc. In fact, all the characters in the game are “samey”: Batman shoots Batarangs, Green Arrow shoots arrows, Superman/Despero/Darkseid all have eye lasers, and Aquaman even shoots water. The problem is he’s just as sluggish as the other characters in his normal movement. So I give this appearance a thumbs-up, just because this Flash would probably draw imbalance complaints and nerf requests in the modern esports era. His power concept really leaves him open to play like anything in a fighting game, and this is the most egregious example out there. He’s an aggressive, dashing, cornering, projectile shooting, teleporter, so good luck in the meta-game against him. The Cheetah character actually has more “speedstery” dash moves, but the Flash has more creative uses. The Flash in JLTF just sounds really good on paper. Pictured above: Adam West holding his own somehow. Did he travel all the way around the world, or move so fast he disappeared out of existence, just to get to the other side of the screen? We don’t know. Bison’s, but it’s got a sweet dash animation like he just moved so fast you couldn’t see it. ![]() Of most note is his teleport, like Dhalsim’s or M. For the long-range game, the Flash has a tornado projectile, like Chun Li’s Kikouken. Today, he’s probably more like Chun Li in drag (just let that thought soak in for a moment.) First, he’s got a version of the Hundred Hand Slap or the Hyakuretsu Kyaku from just mashing punch. The Genesis version is similar, but with a unique whirling dervish attack. To the Tatsumaki Senpuukyaku fluent out there, the Flash on the SNES probably looks like skinny E. If you don’t want to track it down yourself for reference, here is a clip of the Flash beating up Darkseid on the SNES. Pictured above: A Shoryuken, but totally not a Shoryuken. It’s not Shaq Fu-bad though, because nothing but Shaq Fu is as bad as Shaq Fu. The day you bought JLTF instead of Street Fighter II would probably haunt you the rest of your life. Back in the day, if you forked over $60 for one of them, you’d probably be pretty mad at how they limited they are. The major criticism of both iterations is just “Why would you play this and not a technically sound game like Street Fighter?” To that, I say, “Because you can play as the Justice League, stupid.” It’s easier to justify today though, as these games are just up for emulation or available at a garage sale for 50 cents, so there’s not much investment involved. ![]() It’s commonly ranked as one of the worst fighting games of all time and Cracked even has a standalone article about it. ![]() As Agnes would put it, “He’ll kill you five times before you hit the ground.” Did you lose Round 1? Why not run backward in time for a redo?īlanket criticism aside, let’s turn to JLTF.Īs far as I can tell, both the SNES and Genesis version of JLTF are despised equally, even though they are slightly different from one another. Anything above that, he’s a guy that steals the speed of the opponent, freezes time, and executes punches with infinite mass. A modest iteration of the Flash is a guy that punches really fast and dodges bullets. Unless he’s fighting another speedster or he’s massively depowered, no opponent should have a chance against him. Initial blanket criticism: The Flash doesn’t belong in fighting games. Pictured Above: What’s you favorite Blizzard game? Justice League Task Force? Mine too! Today: Justice League Task Force (“ JLTF”), basically Injustice on the SNES or Genesis from 1995. In anticipation of Injustice: Gods Among Us coming out next month, let’s revisit the Flash’s video game appearances of choice: the Flash in fighting games. ![]()
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